The Great GUG Demo Drop


We’ve just released the demo version of GUG on Steam. If you're not in the know as to why that should matter, keep reading. Or just go play the game. The demo is completely free and you can make as many gugs as you'd like, the only limit is your imagination.

For those of you that are still here, here are some of the reasons why you might want to dip into the game:

  1. There are more gugs to make than there are possible ways of arranging oatmeal in a bowl.
  2. See that input box? It supports 20 characters...

  3. Each gug has a unique power tailored to the provided prompt that made it. Can you guess what the input "vampire" produces?
  4. It's definitely not this gug!

  5. Once you make a gug, it will be out there for others to fight. No matter how overpowered it is...
  6. Thanks to however made this :/

  7. The game is made to be broken. But is a gug that asks geology questions technically classified as breaking it?
  8. GUG is an edutainment game?

  9. Noita made you think "nah, these combos are not wild enough for me".
  10. A devoted gug is a good gug.

  11. Software engineering is your jam and you want to see live code generation using LLMs in a game.
  12. I hope this one is right!

Hopefully something above caught your eye. Here's the link to the demo again. If you're curious to learn more about the studio behind GUG (that's us!), check out our more details-heavy blogs: Games Have Three Legs, Why Generate Code Anyway?, and On Personalisation.


We’ve just released the demo version of GUG on Steam. If you're not in the know as to why that should matter, keep reading. Or just go play the game. The demo is completely free and you can make as many gugs as you'd like, the only limit is your imagination.

For those of you that are still here, here are some of the reasons why you might want to dip into the game:

  1. There are more gugs to make than there are possible ways of arranging oatmeal in a bowl.
  2. See that input box? It supports 20 characters...

  3. Each gug has a unique power tailored to the provided prompt that made it. Can you guess what the input "vampire" produces?
  4. It's definitely not this gug!

  5. Once you make a gug, it will be out there for others to fight. No matter how overpowered it is...
  6. Thanks to however made this :/

  7. The game is made to be broken. But is a gug that asks geology questions technically classified as breaking it?
  8. GUG is an edutainment game?

  9. Noita made you think "nah, these combos are not wild enough for me".
  10. A devoted gug is a good gug.

  11. Software engineering is your jam and you want to see live code generation using LLMs in a game.
  12. I hope this one is right!

Hopefully something above caught your eye. Here's the link to the demo again. If you're curious to learn more about the studio behind GUG (that's us!), check out our more details-heavy blogs: Games Have Three Legs, Why Generate Code Anyway?, and On Personalisation.

by Kamen

by Kamen