Blog
Attacking the Non-attackable. An Interview with Eoghan Mulvenna
Recently, I chatted with Eoghan Mulvenna from Martian Lawyers Club about development of their new game GUG. W...
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Why Do Games Exist? An Interview with Levi Fussell
In the world of game development, creativity and technical expertise go hand in hand. I recently sat down wit...
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Why Bother To Generate Code Anyway?
I’ve been recently imagining a convenient discussion opponent (let’s call them Jerraphor), challenging our studio’s deci...
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On Personalisation
Content is king in gaming! What that means is, as long as it is of sufficient quality, more has always been considered bet...
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Games Have Three Legs
Stuffed Wombat, a game designer as good at reasoning about games as he is at making them, wrote a post where he...
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Welcome To The Club
We are Martian Lawyers Club, a game & tech company building something quite profound, something quite bizarre, somethi...
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